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I played through the game and was able to get to level 14 until I finally lost against my oponent. I didn't account for using my lives to defeat the enemy so I don't waste any dice. 
I think the game overall is pretty entertaining. I encountered no bugs other than the raycasting for the dice showing up on screen whenever I rolled. The concept is pretty interesting and I enjoyed my time playing.
Some feedback:

The traduction could use a little bit of work. Sometimes the game would write me in spanish while it was supposed to be in english the whole time.
I also think that a little bit more feedback regarding the final count for the number I rolled multiplied by the combo. It's kind of hard for me to tell if my roll is going to defeat the enemy or not since I don't really bother to make the calculations in my head, plus the way the multiplier works kind of goes over my head.
I like that there is a roguelike element to your game, and I love that there is a bunch of content for it. I was slightly confused when colored dice started appearing in my store out of nowhere and sadly I didn't get much use out of them because I never got a combo multiplier for those dice in the store (maybe it was bad rng, since I never got a yellow dice either).
I enjoyed the music, although I think it is a little bit high energy for what could be a relaxing game. 

Overall I think this is a really good build for a first release. I think it might still have some work cut out for it ahead of itself, but I know once all those little wrinkles are ironed out it will be a fun experience.

Thanks for your comment!,  yes there is some spanish it will be corrected, 

I will show the pre-calculated feedback!! thanks for that.

the color dices currently are blocked until you reach certain level then it started to appear, then it will be shown from start in the next run.  ( i am not communicating,  that is my bad )

finally 

i want  to change the store ,  to be more easy  decition making


Those  changes will be up today.


Thanks!